Over three decades later, Nintendo remembers the Virtual Boy exists

Over three decades later, Nintendo remembers the Virtual Boy exists

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It’s been a long haul

Nintendo states 14 Virtual Boy titles will be provided to Switch Online Expansion Pack customers with time. The ultimate software application list consists of cult-classic Nintendo first-party titles like Virtual Boy Wario Land and Mario’s Tennisalong with exceptionally hard-to-find third-party video games like Jack Bros. and Virtual Bowlingwhich can command hundreds or countless dollars for an initial cartridge.

The truth that Nintendo is formally acknowledging these video games at all is a bit unexpected after all these years of disregard. Even the 3DS Virtual Console– which would have looked like a natural location for a Virtual Boy revival– never ever got main assistance for the retro system. Rather, fans of Nintendo’s least effective console (it’s approximated to have actually offered less than 800,000 systems) have either needed to find unusual initial software and hardware or turn to informal emulators (among which just recently included full-color assistance beyond the typical red tints shown by the initial console).

The Nintendo Switch will ultimately host a big bulk of the whole library of main software application launched for the Virtual Boy.

The Nintendo Switch will ultimately host a big bulk of the whole library of main software application launched for the Virtual Boy.


Credit: Nintendo

The Switch-docking method Nintendo is utilizing for stereoscopy here is more than a bit similar to 2019’s Nintendo Labo VR, which slotted the initial Switch into a lens-equipped cardboard sleeve for a low-resolution, bare bones intro to the concept of VR. At the time, we called that experiment a “fine, serviceable, decent” intro to virtual truth apparently created for little kids.

Today’s Virtual Boy statement, naturally, features a large included dosage of fond memories and represents a long-overdue authorities acknowledgment of an often-ignored part of Nintendo history. For all its faults, the Virtual Boy was a prime example of Nintendo designer Gunpei Yokoi’s approach of “lateral thinking with withered technology,” as Ars’ own Benj Edwards set out in information when adding to a book-length writing on the console.

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