Peter Molyneux is back with yet another new take on the “god game”

Peter Molyneux is back with yet another new take on the “god game”

As an Amazon Associate I earn from qualifying purchases.

Black & & White + Fable=???–

Masters of Albion guarantees “an open world … filled with battle, options, secrets, and story.”

Kyle Orland

Woodworking Plans Banner

  • Invite back to Albion.

    22cans

  • When gods have fun with Legos, they utilize building-sized pieces.

    22cans

  • Crank up that tilt-shift filter, young boys. We’re making a god video game!

    22cans

  • FIREBALL

    22cans

  • Zombies. How initial.

    22cans

  • Facing fight with a flaming sword? In a god video game?

    22cans

If you’re a player of a particular age, you most likely have fond memories of Peter Molyneux as the mind behind enthusiastic video games like Populated Dungeon Keeperand the Myth series. If you’re of a somewhat more youthful age, you most likely remember him as the serial overpromiser behind Job Godus and a current NFT video game that in some way drew in $54 million in gamer pre-investment (it did really launch in some type in 2015).

I raise this history since, after years of keeping his head down, Molyneux made a surprise look at Gamescom’s Opening Night Live occasion. He existed to present Masters of Albiona title that host Geoff Keighley stated Molyneux has actually “covertly been dealing with for the previous 3 years” and which Molyneux himself refers to as “an open-world god video game loaded with fight, options, secrets, and story.”

A brief, early trailer for the video game takes us back to Myth‘s “familiar large world of Albion, loaded with stories, missions, treasures, and beasts.” There, the homeowners of the town of Oakridge need to work to collect and process resources by day and after that safeguard themselves from crowds of animals by night.

You get to assist those residents out as the sort of disembodied god hand that will be incredibly familiar to gamers of the Black & & White video games from years previous. That hand can assist direct resources, style brand-new structures like Lego bricks, or cheekily drop villagers from high in the sky.

Gamers will likewise have the ability to leave god mode and have characters like the “Town Hero,” who in the trailer participates in some very generic melee battle with some extremely generic-looking zombies. If your hero gets overloaded, do not fret, you can simply change back to your god hand and let loose some effective lightning and fireball attacks.

Do what you desire

The trailer talks up the deep levels of micromanaging personalization you can engage with, to developing the local’s food, clothing, weapons, and armor. “You can be as ridiculous as you desire,” Molyneux intones as the trailer reveals a sword made from a loaf of bread (which “does not cut it”) and well after a scene where he force-feeds rats to the town’s citizenry (who respond with Sims-like overemotion).

Following some questionable financing concerns for current video games, Molyneux is self-funding the advancement of Masters of Albionleading a group of 20 that consists of Bullfrog/Lionhead veterans like Mark Healey, Russell Shaw, and Iain Wright. “I believe my very first awareness was I needed to get the old group back together once again,” Molyneux stated of the designers he’s collected to “make something brand-new, distinct, and various.”

You can currently wishlist Masters of Albion on a fresh Steam page that goes on to assure “a world filled with missions and ethical option” as you “decipher the secret of the mages, beat the opponent that prowls in the night and dominate a sorcery that might eliminate all of us.” You’ll forgive us for waiting up until the video game is launched to see if it measures up to that pledge.

Noting image by 22cans

Learn more

As an Amazon Associate I earn from qualifying purchases.

You May Also Like

About the Author: tech